Başak Çakmak

+90 212 311 7267

Santralistanbul / E1-212

Education

Istanbul Technical University
Istanbul/Turkey - 2022/2027
Doctor of Philosophy - PhD
Architectural Design Computing



Middle East Technical University
Ankara/Turkey - 2019/2022
Master of Architecture - MArch
Thesis: Extending Design Cognition with
Computer Vision and Generative Deep Learning



Middle East Technical University
Ankara/Turkey - 2014/2019
Bachelor of Architecture



Gazi Anatolian High School
Ankara/Turkey - 2009/2013

Courses

GAME 106

Game Development I

GAME 201

Game Development II

GAME 301

Advanced Game Development I

GAME 302

Advanced Game Development II

GAME 202

New Platforms for Game Development

GAME 211Level Design

Areas of Interest

Game development, procedural content generation, medical technologies, generative AI, XR technologies, architectural design computing, UI and UX design, media studies, real-time system development

Rewards and Achievements

Epic Games — Authorized Unreal Engine Instructor (Gold Level), Unreal Engine Instructor Partnership Program, 2024–present.

Beetech 2025 (ITU ARI Teknokent) - 1st Place, Academic Company Category (ORBYCRA A.Ş.).

01/2024–06/2025: TÜBİTAK TEYDEB 1512 (Project No. 2230040) - GRAFTENGINE (AI-supported medical graft & molding system); project personnel (via ORBYCRA).

03/2022–02/2026: TÜBİTAK BİDEB 2211-A National PhD Scholarship Program; scholarship recipient.

2019 / METU / Graduation Project
From Terrain Vague to City Hub |Yedikule Gas Factory Complex
Best Graduation Project Award (Chair’s Award)

2018 / ITU / DESIGN TOGETHER
WITH BUILDING INFORMATION MODELING - Second prize

Other Information

Other education and expertise

Professional qualification:
• Epic Games — Authorized Unreal Engine Instructor (Gold Level), Unreal Engine Instructor Partnership Program, 2024–present.

Supplementary training / workshops:

•Digital Futures DeepDesign Workshop (Neural style transfer in 2D/3D), Taubman College of Architecture and Urban Planning, University of Michigan, June 2020.
•METU Immersive and Responsive Environments Workshop (VR/AR–BIM coordination), Middle East Technical University, Nov 2018.
•METU Civil Engineering BIM Seminar (BIM technologies), Middle East Technical University, Nov 2018.

Other key academic merits
•Conference presentations: Design Computing and Cognition 2022 (Glasgow, UK); XR Salento 2025 (Otranto, Italy).
•Invited talks/panels: 5th International Balkan Medical Congress (2025); International Digital Trust, AI and the Future Conference (2025); Games for Change Türkiye Festival (2024).
•Institutional roles (Istanbul Bilgi University): Entrepreneurship Committee; Scientific Excellence Area in Entrepreneurship; Spark Up Application Evaluation Board.

Community engagement: Volunteer member, XR Türkiye (2024–present).
Key technical expertise: Python; C#; C++; JavaScript/TypeScript; Java; MATLAB | PyTorch, TensorFlow | Unreal Engine, Unity | Three.js, WebGL, glTF | Node.js, React, Vue.js, REST APIs | IFC, GeoJSON, data modelling | Git/GitHub, reproducible workflows | (CAD/BIM) Rhino/Grasshopper, Revit, AutoCAD | (3D) Blender, Maya, 3ds Max.